Difference between revisions of "ImGui.Core:textColored"

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=== Description ===
 
=== Description ===
 
Sets the text to be displayed with a given color and alpha.
 
Sets the text to be displayed with a given color and alpha.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
ImGui:textColored(text,color,alpha)
 
ImGui:textColored(text,color,alpha)
</source>
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</syntaxhighlight>
  
 
=== Parameters ===
 
=== Parameters ===
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=== Example ===
 
=== Example ===
<source lang="lua">
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<syntaxhighlight lang="lua">
 
MyClass = Core.class(Sprite)
 
MyClass = Core.class(Sprite)
  
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self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
 
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
 
end
 
end
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{{ImGui}}
 
{{ImGui}}

Latest revision as of 15:29, 13 July 2023

Available since: Gideros 2020.9
Class: ImGui

Description

Sets the text to be displayed with a given color and alpha.

ImGui:textColored(text,color,alpha)

Parameters

text: (string) the text to be displayed
color: (number) the color of the text in hex format
alpha: (number) the alpha of the text between 0 and 1

Example

MyClass = Core.class(Sprite)

function MyClass:init()
	application:setBackgroundColor(0x111111)
	self.imgui = ImGui.new()
	self.window01 = true
	self:addChild(self.imgui)
	-- LISTENERS
	self:addEventListener("enterBegin", self.onTransitionInBegin, self)
end

-- LOOP
function MyClass:onEnterFrame(e)
	self.imgui:newFrame(e)
	if self.window01 then -- if window exists
		local windowdrawn = false
		self.window01, windowdrawn = self.imgui:beginWindow(
			"Hello ImGui v"..ImGui._VERSION, -- window title
			self.window01 -- is window expanded
		)
		if windowdrawn then -- the variable is false when main window is collapsed
			self.imgui:text("Hello Dear ImGui!") -- we add a text element to our GUI
			self.imgui:textColored("Hello, colored Dear ImGui!", 0xffffff, 1)
		end
		self.imgui:endWindow()
	end
	self.imgui:endFrame()
	self.imgui:render()
end

-- EVENT LISTENERS
function MyClass:onTransitionInBegin()
	self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end