ImGui.Core:inputInt2

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Available since: Gideros 2020.9
Class: ImGui

Description

Sets two input int fields side by side (no plus/minus buttons).

(number), (number), (bool) = ImGui:inputInt2(label, value1, value2, [ImGuiInputTextFlags=0])

Parameters

label: (string) the label
value1: (number) the first value to be displayed
value2: (number) the second value to be displayed
ImGuiInputTextFlags : (number) the input text flag

Return values

Returns (number) the current first value
Returns (number) the current second value
Returns (bool) whether a current value has changed

Example

require "ImGui"

local imgui = ImGui.new()
imgui:setAutoUpdateCursor(true)
stage:addChild(imgui)

local window01 = true
local value01 = 4
local value02 = 10

function onEnterFrame(e)
	-- 1 we start ImGui
	imgui:newFrame(e)
	-- 2 we add some child windows and build our GUI
	window01 = imgui:beginWindow("Window 01") -- no close button (X)
	if window01 then -- the variable is false when window is collapsed
		imgui:text("Hello Dear ImGui!")
		local isChanged = false
		value01, value02, isChanged = imgui:inputInt2("some label", value01, value02, 0)
		if isChanged then print(value01, value02) end
	end
	-- 3 we end the frame and render to screen
	imgui:endFrame()
	imgui:render()
end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)