ImGui.Core:checkbox
From GiderosMobile
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Available since: Gideros 2020.9
Class: ImGui
Description
Displays a checkbox.
(bool), (bool) = ImGui:checkbox(text,flag)
Parameters
text: (string) the checkbox text
flag: (bool) the checkbox status, true=checked, false=unchecked
Return values
Returns (bool) the new current boolean value
Returns (bool) whether a value has changed optional
Examples
Using a flag
MyClass = Core.class(Sprite)
function MyClass:init()
self.imgui = ImGui.new()
-- we create a variable to hold our window status
self.window01 = true -- window01 exists at start up
self.isbold = false -- checkbox starting status
-- order
self:addChild(self.imgui)
-- LISTENERS
self:addEventListener("enterBegin", self.onTransitionInBegin, self)
end
-- LOOP
function MyClass:onEnterFrame(e)
-- 1 we start ImGui
self.imgui:newFrame(e.deltaTime)
-- 2 we build our GUI
if self.window01 then -- is window01 existant?
local windowdrawn = false -- is window01 colapsed?
local ischanged = false
self.window01, windowdrawn = self.imgui:beginWindow(
"Hello ImGui", -- window title
self.window01 -- is window01 existant?
)
if windowdrawn then -- the variable is false when window01 is collapsed
self.isbold, ischanged = self.imgui:checkbox("Bold", self.isbold)
if ischanged then print(self.isbold) end
end
self.imgui:endWindow()
end
self.imgui:endFrame()
self.imgui:render()
end
-- EVENT LISTENERS
function MyClass:onTransitionInBegin()
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
Without using a flag
MyClass = Core.class(Sprite)
function MyClass:init()
self.imgui = ImGui.new()
-- we create a variable to hold our window status
self.window01 = true -- window01 exists at start up
self.isbold = false -- checkbox starting status
-- order
self:addChild(self.imgui)
-- LISTENERS
self:addEventListener("enterBegin", self.onTransitionInBegin, self)
end
-- LOOP
function MyClass:onEnterFrame(e)
-- 1 we start ImGui
self.imgui:newFrame(e.deltaTime)
-- 2 we build our GUI
if self.window01 then -- is window01 existant?
local windowdrawn = false -- is window01 colapsed?
local ischanged = false
self.window01, windowdrawn = self.imgui:beginWindow(
"Hello ImGui", -- window title
self.window01 -- is window01 existant?
)
if windowdrawn then -- the variable is false when window01 is collapsed
self.isbold = self.imgui:checkbox("Bold", self.isbold)
end
self.imgui:endWindow()
end
self.imgui:endFrame()
self.imgui:render()
end
-- EVENT LISTENERS
function MyClass:onTransitionInBegin()
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
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- ImGui.Core:bullet
- ImGui.Core:bulletText
- ImGui.Core:button
- ImGui.Core:checkbox
- ImGui.Core:colorButton
- ImGui.Core:colorEdit3
- ImGui.Core:colorEdit4
- ImGui.Core:colorPicker3
- ImGui.Core:colorPicker4
- ImGui.Core:combo
- ImGui.Core:dragFloat
- ImGui.Core:dragFloat2
- ImGui.Core:dragFloat3
- ImGui.Core:dragFloat4
- ImGui.Core:dragFloatRange2
- ImGui.Core:dragInt
- ImGui.Core:dragInt2
- ImGui.Core:dragInt3
- ImGui.Core:dragInt4
- ImGui.Core:dragIntRange2
- ImGui.Core:dragScalar
- ImGui.Core:endFrame
- ImGui.Core:endTable
- ImGui.Core:endWindow
- ImGui.Core:filledSliderAngle
- ImGui.Core:filledSliderFloat
- ImGui.Core:filledSliderFloat2
- ImGui.Core:filledSliderFloat3
- ImGui.Core:filledSliderFloat4
- ImGui.Core:filledSliderInt
- ImGui.Core:filledSliderInt2
- ImGui.Core:filledSliderInt3
- ImGui.Core:filledSliderInt4
- ImGui.Core:getIO
- ImGui.Core:getStyle
- ImGui.Core:image
- ImGui.Core:imageButton
- ImGui.Core:imageButtonWithText
- ImGui.Core:imageFilled
- ImGui.Core:inputDouble
- ImGui.Core:inputFloat
- ImGui.Core:inputFloat2
- ImGui.Core:inputFloat3
- ImGui.Core:inputFloat4
- ImGui.Core:inputInt
- ImGui.Core:inputInt2
- ImGui.Core:inputInt3
- ImGui.Core:inputInt4
- ImGui.Core:inputScalar
- ImGui.Core:inputText
- ImGui.Core:inputTextMultiline
- ImGui.Core:inputTextWithHint
- ImGui.Core:invisibleButton
- ImGui.Core:labelText
- ImGui.Core:newFrame
- ImGui.Core:progressBar
- ImGui.Core:radioButton
- ImGui.Core:render
- ImGui.Core:scaledImage
- ImGui.Core:scaledImageButton
- ImGui.Core:scaledImageButtonWithText
- ImGui.Core:scaledImageFilled
- ImGui.Core:setClassicStyle
- ImGui.Core:setColorEditOptions
- ImGui.Core:setDarkStyle
- ImGui.Core:setLightStyle
- ImGui.Core:showAboutWindow
- ImGui.Core:showDemoWindow
- ImGui.Core:showFontSelector
- ImGui.Core:showMetricsWindow
- ImGui.Core:showStyleEditor
- ImGui.Core:showStyleSelector
- ImGui.Core:showUserGuide
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- ImGui.Core:sliderFloat
- ImGui.Core:sliderFloat2
- ImGui.Core:sliderFloat3
- ImGui.Core:sliderFloat4
- ImGui.Core:sliderInt
- ImGui.Core:sliderInt2
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- ImGui.Core:sliderInt4
- ImGui.Core:smallButton
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- ImGui.Core:textColored
- ImGui.Core:textDisabled
- ImGui.Core:textWrapped
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- ImGui.Core:vFilledSliderInt
- ImGui.Core:vSliderFloat
- ImGui.Core:vSliderInt