ImGui.Core

From GiderosMobile
Revision as of 01:45, 23 March 2021 by MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Supported platforms:''' File:Platform android.pngFile:Platform ios.pngFile:Platform mac.pngFile:Platform pc.pngFile:Platform html5.pngFile:P...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2020.9

Description

This is the ImGui main class.


PLEASE NOTE THE DOCUMENTATION IS WORK IN PROGRESS


Methods

ImGui.new initializes ImGui

ImGui:beginWindow pushes window to the stack and starts appending to it
ImGui:endFrame ends the ImGui frame
ImGui:endWindow pops window from the stack
ImGui:getIO accesses the IO structure (mouse/keyboard/gamepad inputs...)
ImGui:getStyle accesses the Style structure (colors, sizes)
ImGui:newFrame starts a new ImGui frame
ImGui:render ends the ImGui frame, finalizes the draw data
ImGui:setLightStyle sets a light color style
ImGui:showDemoWindow displays an ImGui demo
ImGui:showMetricsWindow displays an ImGui metrics window
ImGui:text displays an ImGui text
ImGui:textColored displays an ImGui colored text

Events

ImGui.KeyChar
ImGui.KeyDown
ImGui.KeyUp
ImGui.MouseDown
ImGui.MouseHover
ImGui.MouseMove
ImGui.MouseUp
ImGui.MouseWheel
ImGui.TouchBegin
ImGui.TouchEnd
ImGui.TouchCancel
ImGui.TouchMove

Constants

ImGui._VERSION


Dear ImGui