Difference between revisions of "Gaming:updateState"

From GiderosMobile
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>

Revision as of 10:57, 3 September 2018


Available since: Gideros 2012.09
Class: Gaming

Description

Update a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_CONFLICT will be triggered.

 Gaming:updateState(key,data,immediate)

Parameters

key: (number) Key to update
data: (string) New data
immediate: (boolean) Push the update immediately