Gaming:loadState

From GiderosMobile
Revision as of 11:17, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description

Load a data element from cloud storage. Either 'Event.STATE_LOADED`, `Event.STATE_ERROR` or `Event.STATE_CONFLICT` will be triggered.

 Gaming:loadState(key)

'key: (number) Key to load '