Difference between revisions of "Gaming:loadState"

From GiderosMobile
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'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 
=== Description ===
 
=== Description ===
<translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED[[, ]]Event.STATE_ERROR[[ or ]]Event.STATE_CONFLICT` will be triggered.</translate>
+
<translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED[[Special:MyLanguage/, |, ]]Event.STATE_ERROR[[Special:MyLanguage/ or | or ]]Event.STATE_CONFLICT` will be triggered.</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Gaming:loadState(key)
 
  Gaming:loadState(key)

Revision as of 17:33, 23 August 2018

Available since: Gideros 2012.09

Description

Load a data element from cloud storage. Either 'Event.STATE_LOADED, Event.STATE_ERROR or Event.STATE_CONFLICT` will be triggered.

 Gaming:loadState(key)

Parameters

key: (number) Key to load