Difference between revisions of "Gaming:loadState"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 
=== Description ===
 
=== Description ===
<translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED[[[, `Event.STATE_ERROR` or `Event.STATE_CONFLICT]]] will be triggered.</translate>
+
<translate>Load a data element from cloud storage. Either 'Event.STATE_LOADED[[, `Event.STATE_ERROR` or `Event.STATE_CONFLICT]] will be triggered.</translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Gaming:loadState(key)
 
  Gaming:loadState(key)

Revision as of 14:54, 23 August 2018

Available since: Gideros 2012.09

Description

Load a data element from cloud storage. Either 'Event.STATE_LOADED, `Event.STATE_ERROR` or `Event.STATE_CONFLICT will be triggered.

 Gaming:loadState(key)

Parameters

key: (number) Key to load