https://wiki.gideros.rocks/index.php?title=Game_Camera&feed=atom&action=history
Game Camera - Revision history
2024-03-29T04:47:26Z
Revision history for this page on the wiki
MediaWiki 1.35.11
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=23076&oldid=prev
MoKaLux at 21:50, 18 November 2023
2023-11-18T21:50:06Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:50, 18 November 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1070" >Line 1,070:</td>
<td colspan="2" class="diff-lineno">Line 1,070:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div></syntaxhighlight></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{GIDEROS IMPORTANT LINKS}}</ins></div></td></tr>
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MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=20983&oldid=prev
Hgy29: Text replacement - "</source>" to "</syntaxhighlight>"
2023-07-13T13:29:21Z
<p>Text replacement - "</source>" to "</syntaxhighlight>"</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:29, 13 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l15" >Line 15:</td>
<td colspan="2" class="diff-lineno">Line 15:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>camera = GCam.new(yourScene [, anchorX, anchorY]) -- anchor by default is (0.5, 0.5)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>camera = GCam.new(yourScene [, anchorX, anchorY]) -- anchor by default is (0.5, 0.5)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>stage:addChild(camera)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>stage:addChild(camera)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div></<del class="diffchange diffchange-inline">source</del>></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''The full class'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''The full class'''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l722" >Line 722:</td>
<td colspan="2" class="diff-lineno">Line 722:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self:updateClip()</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self:updateClip()</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div></<del class="diffchange diffchange-inline">source</del>></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Kinetic Zoom Camera ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Kinetic Zoom Camera ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1069" >Line 1,069:</td>
<td colspan="2" class="diff-lineno">Line 1,069:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> end</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div></<del class="diffchange diffchange-inline">source</del>></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
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Hgy29
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=20488&oldid=prev
Hgy29: Text replacement - "<source" to "<syntaxhighlight"
2023-07-13T13:28:04Z
<p>Text replacement - "<source" to "<syntaxhighlight"</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:28, 13 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
<td colspan="2" class="diff-lineno">Line 11:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Usage:'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Usage:'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><<del class="diffchange diffchange-inline">source </del>lang="lua"></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight </ins>lang="lua"></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- yourScene is a Sprite in which you put all your graphics</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- yourScene is a Sprite in which you put all your graphics</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>camera = GCam.new(yourScene [, anchorX, anchorY]) -- anchor by default is (0.5, 0.5)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>camera = GCam.new(yourScene [, anchorX, anchorY]) -- anchor by default is (0.5, 0.5)</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l18" >Line 18:</td>
<td colspan="2" class="diff-lineno">Line 18:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''The full class'''</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''The full class'''</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><<del class="diffchange diffchange-inline">source </del>lang="lua"></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight </ins>lang="lua"></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>local atan2,sqrt,cos,sin,log,random = math.atan2,math.sqrt,math.cos,math.sin,math.log,math.random</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>local atan2,sqrt,cos,sin,log,random = math.atan2,math.sqrt,math.cos,math.sin,math.log,math.random</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>local PI = math.pi</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>local PI = math.pi</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l725" >Line 725:</td>
<td colspan="2" class="diff-lineno">Line 725:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Kinetic Zoom Camera ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Kinetic Zoom Camera ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><<del class="diffchange diffchange-inline">source </del>lang="lua"></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight </ins>lang="lua"></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- Kinetic Zoom Camera</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- Kinetic Zoom Camera</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- https://github.com/nshafer/KineticZoomCamera</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- https://github.com/nshafer/KineticZoomCamera</div></td></tr>
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Hgy29
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=17271&oldid=prev
MoKaLux: added Gcam
2020-12-09T19:52:59Z
<p>added Gcam</p>
<a href="https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=17271&oldid=15656">Show changes</a>
MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=15656&oldid=prev
MoKaLux at 13:20, 31 January 2020
2020-01-31T13:20:21Z
<p></p>
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<col class="diff-content" />
<tr class="diff-title" lang="en-GB">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:20, 31 January 2020</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline"><languages /></del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Here you will find various resources to help you create games and apps in Gideros Studio.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline"><translate><!--T:1--> Here you will find various resources to help you create games and apps in Gideros Studio.</translate></del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''note''': <ins class="diffchange diffchange-inline">you </ins>may have to provide your own assets (fonts, gfx, …).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline"><translate><!--T:1--> </del>'''note''':<del class="diffchange diffchange-inline">You </del>may have to provide your own assets (fonts, gfx, …).<del class="diffchange diffchange-inline"></translate></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">=== <translate>Kinetic Zoom Camera</translate> ===</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Kinetic Zoom Camera ===</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><source lang="lua"></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div><source lang="lua"></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- Kinetic Zoom Camera</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- Kinetic Zoom Camera</div></td></tr>
</table>
MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=14998&oldid=prev
MoKaLux at 21:52, 10 December 2019
2019-12-10T21:52:42Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en-GB">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:52, 10 December 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l78" >Line 78:</td>
<td colspan="2" class="diff-lineno">Line 78:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:init(options)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:init(options)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> options = options or {}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> <ins class="diffchange diffchange-inline">local </ins>options = options or {}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.maxZoom = options.maxZoom or 2 -- Maximum scale allowed. 1 = normal unzoomed</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.maxZoom = options.maxZoom or 2 -- Maximum scale allowed. 1 = normal unzoomed</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.friction = options.friction or .85 -- Percentage to slow the drag down by on every frame. Lower = more slippery</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.friction = options.friction or .85 -- Percentage to slow the drag down by on every frame. Lower = more slippery</div></td></tr>
</table>
MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=13433&oldid=prev
MoKaLux at 00:48, 23 September 2019
2019-09-23T00:48:31Z
<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en-GB">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:48, 23 September 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l40" >Line 40:</td>
<td colspan="2" class="diff-lineno">Line 40:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>--[[</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> This implements a camera class that allows the user to drag and zoom a virtual camera. <del class="diffchange diffchange-inline"> </del>It works</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> This implements a camera class that allows the user to drag and zoom a virtual camera. It works</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> basically by having child elements that are bigger than the view size of the given device. <del class="diffchange diffchange-inline"> </del>There</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> basically by having child elements that are bigger than the view size of the given device. There</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> isn't really a camera that moves, rather it just moves itself and any child elements relative</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> isn't really a camera that moves, rather it just moves itself and any child elements relative</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> to the devices normal view. <del class="diffchange diffchange-inline"> Further</del>, when the user lifts their finger in the middle of a drag, the</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> to the devices normal view. <ins class="diffchange diffchange-inline">Furthermore</ins>, when the user lifts their finger in the middle of a drag, the</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> drag movement will continue with some kinetic energy and slow down based on simulated friction.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> drag movement will continue with some kinetic energy and slow down based on simulated friction.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> This has two distinct modes, DRAG and SCALE, based on how many touches are detected. <del class="diffchange diffchange-inline"> </del>It doesn't</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> This has two distinct modes, DRAG and SCALE, based on how many touches are detected. It doesn't</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> combine them, but could be modified to do so. <del class="diffchange diffchange-inline"> </del>It will change smoothly between the modes, however.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> combine them, but could be modified to do so. It will change smoothly between the modes, however.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> Usage:</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> Usage:</div></td></tr>
</table>
MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=13432&oldid=prev
MoKaLux: removed extra spaces + some typos
2019-09-23T00:45:52Z
<p>removed extra spaces + some typos</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en-GB">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:45, 23 September 2019</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l79" >Line 79:</td>
<td colspan="2" class="diff-lineno">Line 79:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:init(options)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:init(options)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> options = options or {}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> options = options or {}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> self.maxZoom = options.maxZoom or 2 -- Maximum scale allowed. <del class="diffchange diffchange-inline"> </del>1 = normal unzoomed</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> self.maxZoom = options.maxZoom or 2 -- Maximum scale allowed. 1 = normal unzoomed</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> self.friction = options.friction or .85 -- Percentage to slow the drag down by on every frame. <del class="diffchange diffchange-inline"> </del>Lower = more slippery</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> self.friction = options.friction or .85 -- Percentage to slow the drag down by on every frame. Lower = more slippery</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.maxPoints = options.maxPoints or 10 -- Number of history points to keep in memory</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.maxPoints = options.maxPoints or 10 -- Number of history points to keep in memory</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.minPoints = options.minPoints or 3 -- Minimum points to enable kinetic scroll</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self.minPoints = options.minPoints or 3 -- Minimum points to enable kinetic scroll</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l137" >Line 137:</td>
<td colspan="2" class="diff-lineno">Line 137:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>-- Update our anchor point <del class="diffchange diffchange-inline"> that</del>'s the middle of the "camera". <del class="diffchange diffchange-inline"> </del>This should be called</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>-- Update our anchor point<ins class="diffchange diffchange-inline">. That</ins>'s the middle of the "camera". This should be called</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- whenever you change the camera position</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- whenever you change the camera position</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:updateAnchor()</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:updateAnchor()</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l144" >Line 144:</td>
<td colspan="2" class="diff-lineno">Line 144:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>-- Center our anchor. <del class="diffchange diffchange-inline"> </del>This should be called anytime you change the scale to recenter the</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>-- Center our anchor. This should be called anytime you change the scale to recenter the</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- view on the anchor, which will get moved by changing the scale since scaling will be</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- view on the anchor, which will get moved by changing the scale since scaling will be</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- changed based on the 0,0 anchor of the sprite, but we want it to zoom based on the</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>-- changed based on the 0,0 anchor of the sprite, but we want it to zoom based on the</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l152" >Line 152:</td>
<td colspan="2" class="diff-lineno">Line 152:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>end</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>-- Center the camera on a point <del class="diffchange diffchange-inline">relitive </del>to the child element(s)</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>-- Center the camera on a point <ins class="diffchange diffchange-inline">relative </ins>to the child element(s)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:centerPoint(x, y)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>function Camera:centerPoint(x, y)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self:setX(-(x * self:getScaleX() - application:getContentWidth()/2))</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> self:setX(-(x * self:getScaleX() - application:getContentWidth()/2))</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l245" >Line 245:</td>
<td colspan="2" class="diff-lineno">Line 245:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> -- Clean up old points</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> -- Clean up old points</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> -- NOTE: This is not the most efficient way to implement a stack with tables</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> -- NOTE: This is not the most efficient way to implement a stack with tables</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> -- <del class="diffchange diffchange-inline"> </del>in LUA, but it's the simplest and performs fine for our purposes</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> -- in LUA, but it's the simplest and performs fine for our purposes</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> while #self.previousPoints > self.maxPoints do</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> while #self.previousPoints > self.maxPoints do</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> table.remove(self.previousPoints, 1)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div> table.remove(self.previousPoints, 1)</div></td></tr>
</table>
MoKaLux
https://wiki.gideros.rocks/index.php?title=Game_Camera&diff=13413&oldid=prev
MoKaLux: added content
2019-08-14T17:41:38Z
<p>added content</p>
<p><b>New page</b></p><div>__TOC__<br />
<br />
<languages /><br />
<br />
<translate><!--T:1--> Here you will find various resources to help you create games and apps in Gideros Studio.</translate><br />
<br />
<br />
<translate><!--T:1--> '''note''':You may have to provide your own assets (fonts, gfx, …).</translate><br />
<br />
<br />
=== <translate>Kinetic Zoom Camera</translate> ===<br />
<br />
<source lang="lua"><br />
-- Kinetic Zoom Camera<br />
-- https://github.com/nshafer/KineticZoomCamera<br />
<br />
-- The MIT License (MIT)<br />
<br />
-- Copyright (c) 2013 Nathan Shafer<br />
<br />
-- Permission is hereby granted, free of charge, to any person obtaining a copy<br />
-- of this software and associated documentation files (the "Software"), to deal<br />
-- in the Software without restriction, including without limitation the rights<br />
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell<br />
-- copies of the Software, and to permit persons to whom the Software is<br />
-- furnished to do so, subject to the following conditions:<br />
<br />
-- The above copyright notice and this permission notice shall be included in<br />
-- all copies or substantial portions of the Software.<br />
<br />
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR<br />
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,<br />
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE<br />
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER<br />
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,<br />
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN<br />
-- THE SOFTWARE.<br />
<br />
<br />
--[[<br />
<br />
This implements a camera class that allows the user to drag and zoom a virtual camera. It works<br />
basically by having child elements that are bigger than the view size of the given device. There<br />
isn't really a camera that moves, rather it just moves itself and any child elements relative<br />
to the devices normal view. Further, when the user lifts their finger in the middle of a drag, the<br />
drag movement will continue with some kinetic energy and slow down based on simulated friction.<br />
<br />
This has two distinct modes, DRAG and SCALE, based on how many touches are detected. It doesn't<br />
combine them, but could be modified to do so. It will change smoothly between the modes, however.<br />
<br />
Usage:<br />
<br />
local camera = Camera.new()<br />
local camera = Camera.new({maxZoom=1.5,friction=.5})<br />
stage:addChild(camera)<br />
<br />
-- Add whatever you want as a child of the camera<br />
local image = Bitmap.new(Texture.new("sky_world_big.png"))<br />
camera:addChild(image)<br />
<br />
-- If you want to center the camera on a child element, such as a player, you can do:<br />
local player = Sprite.new() -- example player sprite<br />
camera:centerPoint(player:getX(), player:getY())<br />
<br />
-- If you want to process touch events relative to where the camera is, you can translate the event<br />
function onTouchBegin(event)<br />
local point = camera:translateEvent(event)<br />
-- point.x = x position of the touch relative to the camera<br />
-- point.y = y position of the touch relative to the camera<br />
end<br />
--]]<br />
<br />
Camera = Core.class(Sprite)<br />
<br />
-- Constants<br />
Camera.DRAG = 1<br />
Camera.SCALE = 2<br />
<br />
function Camera:init(options)<br />
options = options or {}<br />
self.maxZoom = options.maxZoom or 2 -- Maximum scale allowed. 1 = normal unzoomed<br />
self.friction = options.friction or .85 -- Percentage to slow the drag down by on every frame. Lower = more slippery<br />
self.maxPoints = options.maxPoints or 10 -- Number of history points to keep in memory<br />
self.minPoints = options.minPoints or 3 -- Minimum points to enable kinetic scroll<br />
<br />
-- These are tables that store a history of touch events and times<br />
self.previousPoints = nil<br />
self.previousTimes = nil<br />
<br />
-- We maintain an anchor that is the center of the "camera"<br />
self.anchorX = 0<br />
self.anchorY = 0<br />
<br />
-- Add our event listeners for touch events<br />
self:addEventListener(Event.TOUCHES_BEGIN, self.onTouchesBegin, self)<br />
self:addEventListener(Event.TOUCHES_MOVE, self.onTouchesMove, self)<br />
self:addEventListener(Event.TOUCHES_END, self.onTouchesEnd, self)<br />
self:addEventListener(Event.TOUCHES_CANCEL, self.onTouchesCancel, self)<br />
end<br />
<br />
-- Override the Sprite position functions so that we can enforce boundaries<br />
function Camera:setX(x) -- override<br />
-- Check boundaries<br />
x = math.max(x, application:getContentWidth() - self:getWidth())<br />
x = math.min(x, 0)<br />
<br />
Sprite.setX(self, x)<br />
end<br />
<br />
function Camera:setY(y) -- override<br />
-- Check boundaries<br />
y = math.max(y, application:getContentHeight() - self:getHeight())<br />
y = math.min(y, 0)<br />
<br />
Sprite.setY(self, y)<br />
end<br />
<br />
function Camera:setPosition(x, y) -- override<br />
self:setX(x)<br />
self:setY(y or x)<br />
end<br />
<br />
-- Override the Sprite setScale function so we can enforce boundaries<br />
function Camera:setScale(scaleX, scaleY) -- override<br />
-- Calculate boundaries<br />
local minScaleX = application:getContentWidth() / (self:getWidth() * (1/self:getScaleX()))<br />
local minScaleY = application:getContentHeight() / (self:getHeight() * (1/self:getScaleY()))<br />
<br />
-- Check the boundaries<br />
scaleX = math.max(scaleX, minScaleX, minScaleY)<br />
scaleX = math.min(scaleX, self.maxZoom)<br />
<br />
scaleY = math.max(scaleY or scaleX, minScaleY, minScaleX)<br />
scaleY = math.min(scaleY or scaleX, self.maxZoom)<br />
<br />
Sprite.setScale(self, scaleX, scaleY)<br />
end<br />
<br />
-- Update our anchor point that's the middle of the "camera". This should be called<br />
-- whenever you change the camera position<br />
function Camera:updateAnchor()<br />
self.anchorX = (-self:getX() + application:getContentWidth()/2) * (1/self:getScaleX())<br />
self.anchorY = (-self:getY() + application:getContentHeight()/2) * (1/self:getScaleY())<br />
end<br />
<br />
-- Center our anchor. This should be called anytime you change the scale to recenter the<br />
-- view on the anchor, which will get moved by changing the scale since scaling will be<br />
-- changed based on the 0,0 anchor of the sprite, but we want it to zoom based on the<br />
-- center of the camera view<br />
function Camera:centerAnchor()<br />
self:centerPoint(self.anchorX, self.anchorY)<br />
end<br />
<br />
-- Center the camera on a point relitive to the child element(s)<br />
function Camera:centerPoint(x, y)<br />
self:setX(-(x * self:getScaleX() - application:getContentWidth()/2))<br />
self:setY(-(y * self:getScaleY() - application:getContentHeight()/2))<br />
<br />
self:updateAnchor()<br />
end<br />
<br />
-- Translate the x/y coordinates of an event to the cameras coordinates. It<br />
-- takes both position and scale into consideration.<br />
function Camera:translateEvent(event)<br />
local point = {x=0,y=0}<br />
<br />
point.x = (-self:getX() + event.x or event.touch.x) * (1/self:getScaleX())<br />
point.y = (-self:getY() + event.y or event.touch.y) * (1/self:getScaleY())<br />
<br />
return(point)<br />
end<br />
<br />
-- Calculate distance between two points<br />
function Camera:getDistance(p1, p2)<br />
local dx = p2.x - p1.x<br />
local dy = p2.y - p1.y<br />
<br />
return(math.sqrt(dx^2 + dy^2))<br />
end<br />
<br />
-- Stop the camera from moving any more<br />
function Camera:stop()<br />
self:removeEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)<br />
self.velocity = nil<br />
self.time = nil<br />
end<br />
<br />
-- A finger or mouse is pressed<br />
function Camera:onTouchesBegin(event)<br />
if self:hitTestPoint(event.touch.x, event.touch.y) then<br />
self.isFocus = true<br />
<br />
if #event.allTouches <= 1 then<br />
self.mode = Camera.DRAG<br />
<br />
-- Record the starting point<br />
self.x0 = event.touch.x<br />
self.y0 = event.touch.y<br />
<br />
-- Stop any current camera movement<br />
self:stop()<br />
<br />
-- Initialize our touch histories<br />
self.previousPoints = {{x=event.touch.x,y=event.touch.y}}<br />
self.previousTimes = {os.timer()}<br />
else<br />
self.mode = Camera.SCALE<br />
<br />
-- Only look at the last finger to touch, ignore intermediate fingers<br />
if event.touch.id == event.allTouches[#event.allTouches].id then<br />
-- Figure out initial distance<br />
self.initialDistance = self:getDistance(event.touch, event.allTouches[1])<br />
self.initialScale = self:getScale()<br />
self.initialX = self:getX()<br />
self.initialY = self:getY()<br />
end<br />
end<br />
<br />
event:stopPropagation()<br />
end<br />
end<br />
<br />
function Camera:onTouchesMove(event)<br />
if self.isFocus then<br />
if self.mode == Camera.DRAG then<br />
-- Figure out how far we moved since last time<br />
local dx = event.touch.x - self.x0<br />
local dy = event.touch.y - self.y0<br />
<br />
-- Move the camera<br />
self:setX(self:getX() + dx)<br />
self:setY(self:getY() + dy)<br />
<br />
-- Update our location<br />
self.x0 = event.touch.x<br />
self.y0 = event.touch.y<br />
<br />
-- Update the anchor point<br />
self:updateAnchor()<br />
<br />
-- Add to the stack for velocity calculations later<br />
table.insert(self.previousPoints, {x=event.touch.x,y=event.touch.y})<br />
table.insert(self.previousTimes, os.timer())<br />
<br />
-- Clean up old points<br />
-- NOTE: This is not the most efficient way to implement a stack with tables<br />
-- in LUA, but it's the simplest and performs fine for our purposes<br />
while #self.previousPoints > self.maxPoints do<br />
table.remove(self.previousPoints, 1)<br />
table.remove(self.previousTimes, 1)<br />
end<br />
elseif self.mode == Camera.SCALE then<br />
if #event.allTouches > 1 then<br />
-- Only look at the last finger to touch, ignore intermediate fingers<br />
if event.touch.id == event.allTouches[#event.allTouches].id then<br />
-- Figure out current distance<br />
local currentDistance = self:getDistance(event.touch, event.allTouches[1])<br />
<br />
-- Change our scale<br />
self:setScale(currentDistance / self.initialDistance * self.initialScale)<br />
<br />
-- Center on our anchor<br />
self:centerAnchor()<br />
end<br />
end<br />
end<br />
<br />
event:stopPropagation()<br />
end<br />
end<br />
<br />
function Camera:onTouchesEnd(event)<br />
if self.isFocus then<br />
if self.mode == Camera.DRAG then<br />
if self.previousPoints and #self.previousPoints > self.minPoints then<br />
-- calculate vectors between now and x points ago<br />
local new_time = os.timer()<br />
local vx = event.touch.x - self.previousPoints[1].x<br />
local vy = event.touch.y - self.previousPoints[1].y<br />
local vt = new_time - self.previousTimes[1]<br />
<br />
-- Calculate our velocities<br />
self.velocity = {x=vx/vt, y=vy/vt}<br />
self.time = new_time<br />
<br />
-- add an event listener to finish drawing the movement<br />
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)<br />
end<br />
<br />
self.isFocus = false<br />
elseif self.mode == Camera.SCALE then<br />
-- If we're left with just 2 touches, then go back to DRAG mode<br />
if #event.allTouches == 2 then<br />
self.mode = Camera.DRAG<br />
<br />
-- reset our last position based on whatever finger is left for a smooth<br />
-- transition back to DRAG mode<br />
if event.allTouches[1].id == event.touch.id then<br />
self.x0 = event.allTouches[2].x<br />
self.y0 = event.allTouches[2].y<br />
else<br />
self.x0 = event.allTouches[1].x<br />
self.y0 = event.allTouches[1].y<br />
end<br />
<br />
-- Reset our histories<br />
self:stop()<br />
<br />
self.previousPoints = {{x=self.x0,y=self.y0}}<br />
self.previousTimes = {os.timer()}<br />
end<br />
end<br />
<br />
event:stopPropagation()<br />
end<br />
end<br />
<br />
function Camera:onTouchesCancel(event)<br />
if self.isFocus then<br />
print("Camera TOUCHES_CANCEL", self.mode)<br />
self.isFocus = false<br />
event:stopPropogation()<br />
end<br />
end<br />
<br />
-- This will continue moving the camera based on the velocities that were imparted on it,<br />
-- eventually slowing to a stop based on the friction.<br />
function Camera:onEnterFrame(event)<br />
if self.mode == Camera.DRAG then<br />
-- Figure out how much time has passed since the last frame<br />
local new_time = os.timer()<br />
local dt = new_time - self.time<br />
self.time = new_time<br />
<br />
-- Calculate the distance we should move this frame<br />
local sx = self.velocity.x * dt<br />
local sy = self.velocity.y * dt<br />
<br />
-- Apply friction<br />
self.velocity.x = self.velocity.x * self.friction<br />
self.velocity.y = self.velocity.y * self.friction<br />
<br />
-- Check if we're slow enough to just stop<br />
if math.abs(self.velocity.x) < .1 then self.velocity.x = 0 end<br />
if math.abs(self.velocity.y) < .1 then self.velocity.y = 0 end<br />
<br />
if self.velocity.x == 0 and self.velocity.y == 0 then<br />
self:stop()<br />
else<br />
-- Move us<br />
self:setX(self:getX() + sx)<br />
self:setY(self:getY() + sy)<br />
<br />
-- Update our anchor<br />
self:updateAnchor()<br />
end<br />
end<br />
end<br />
</source><br />
<br/></div>
MoKaLux