Difference between revisions of "FBInstant.player.canSubscribeBotAsync"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2018.3.1<br/>
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<languages />
=== Description ===
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'''<translate>Available since</translate>:''' Gideros 2018.3.1<br/>
 +
'''<translate>Class</translate>:''' [[Special:MyLanguage/Player|Player]]<br/>
 +
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br /></translate>
 
Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br /></translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
  FBInstant.player.canSubscribeBotAsync(callback)
 
  FBInstant.player.canSubscribeBotAsync(callback)
</source>
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</syntaxhighlight>
=== Parameters ===
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=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.</translate> <br/>
=== Examples ===
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=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
FBInstant.player.canSubscribeBotAsync(function(result,error)
 
FBInstant.player.canSubscribeBotAsync(function(result,error)
 
if result then
 
if result then
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end
 
end
 
end)
 
end)
<br/></source>
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<br/></syntaxhighlight>
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{{FBInstant.player}}

Latest revision as of 15:29, 13 July 2023


Available since: Gideros 2018.3.1
Class: Player

Description


Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.

 FBInstant.player.canSubscribeBotAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.

Examples

Example

FBInstant.player.canSubscribeBotAsync(function(result,error)
	if result then
		print("Can subscribe")
	else
		print("Can't subscribe")
	end	
end)
<br/>