Difference between revisions of "FBInstant.player.canSubscribeBotAsync"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2018.3.1<br/> === Description === <br /> Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAs...")
 
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2018.3.1<br/>
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<languages />
=== Description ===
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'''<translate>Available since</translate>:''' Gideros 2018.3.1<br/>
<br />
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'''<translate>Class</translate>:''' [[Special:MyLanguage/Player|Player]]<br/>
Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br />
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=== <translate>Description</translate> ===
<source lang="lua">
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<translate><br />
= FBInstant.player.canSubscribeBotAsync(callback,)
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Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.<br /></translate>
</source>
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<syntaxhighlight lang="lua">
'''callback:''' (function) A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed. ''''''<br/>
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FBInstant.player.canSubscribeBotAsync(callback)
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</syntaxhighlight>
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=== <translate>Parameters</translate> ===
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'''callback''': (function) <translate>A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.</translate> <br/>
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=== <translate>Examples</translate> ===
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'''Example'''<br/>
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<syntaxhighlight lang="lua">
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FBInstant.player.canSubscribeBotAsync(function(result,error)
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if result then
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print("Can subscribe")
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else
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print("Can't subscribe")
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end
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end)
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<br/></syntaxhighlight>
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 +
{{FBInstant.player}}

Latest revision as of 15:29, 13 July 2023


Available since: Gideros 2018.3.1
Class: Player

Description


Whether a player can subscribe to the game bot or not. Developer can only call subscribeBotAsync() after checking canSubscribeBotAsync(), and the player will only be able to see this bot subscription dialog once for a specific game.

 FBInstant.player.canSubscribeBotAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: a boolean or nil is the operation failed, and an error code if the function failed.

Examples

Example

FBInstant.player.canSubscribeBotAsync(function(result,error)
	if result then
		print("Can subscribe")
	else
		print("Can't subscribe")
	end	
end)
<br/>