Difference between revisions of "FBInstant.payments"

From GiderosMobile
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=== Methods ===
 
=== Methods ===
[[FBInstant.payments.consumePurchaseAsync]] ''<translate>Consumes a specific purchase belonging to the current player.</translate>''<br/>
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[[Special:MyLanguage/FBInstant.payments.consumePurchaseAsync|FBInstant.payments.consumePurchaseAsync]] ''<translate>Consumes a specific purchase belonging to the current player.</translate>''<br/>
[[FBInstant.payments.getCatalogAsync]] ''<translate>Fetches the game's product catalog.</translate>''<br/>
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[[Special:MyLanguage/FBInstant.payments.getCatalogAsync|FBInstant.payments.getCatalogAsync]] ''<translate>Fetches the game's product catalog.</translate>''<br/>
[[FBInstant.payments.getPurchasesAsync]] ''<translate>Fetches all of the player's unconsumed purchases.</translate>''<br/>
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[[Special:MyLanguage/FBInstant.payments.getPurchasesAsync|FBInstant.payments.getPurchasesAsync]] ''<translate>Fetches all of the player's unconsumed purchases.</translate>''<br/>
[[FBInstant.payments.onReady]] ''<translate>Sets a callback to be triggered when Payments operations are available.</translate>''<br/>
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[[Special:MyLanguage/FBInstant.payments.onReady|FBInstant.payments.onReady]] ''<translate>Sets a callback to be triggered when Payments operations are available.</translate>''<br/>
[[FBInstant.payments.purchaseAsync]] ''<translate>Begins the purchase flow for a specific product.</translate>''<br/>
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[[Special:MyLanguage/FBInstant.payments.purchaseAsync|FBInstant.payments.purchaseAsync]] ''<translate>Begins the purchase flow for a specific product.</translate>''<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 17:34, 23 August 2018

Supported platforms: html5
Available since: Gideros 2018.3

Description


Contains functions and properties related to payments and purchases of game products.

Methods

FBInstant.payments.consumePurchaseAsync Consumes a specific purchase belonging to the current player.
FBInstant.payments.getCatalogAsync Fetches the game's product catalog.
FBInstant.payments.getPurchasesAsync Fetches all of the player's unconsumed purchases.
FBInstant.payments.onReady Sets a callback to be triggered when Payments operations are available.
FBInstant.payments.purchaseAsync Begins the purchase flow for a specific product.

Events

Constants