Difference between revisions of "FBInstant.checkCanPlayerMatchAsync"

From GiderosMobile
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  FBInstant.checkCanPlayerMatchAsync(callback)
 
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=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: True  if the player is eligible to match with other players and false otherwise.  An error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: True  if the player is eligible to match with other players and false otherwise.  An error code if the function failed.</translate> <br/>
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{{FBInstant}}
 
{{FBInstant}}

Latest revision as of 15:26, 13 July 2023


Available since: Gideros 2018.3
Class: * Initialisation and Core

Description


Checks if the current player is eligible for the matchPlayerAsync API.

 FBInstant.checkCanPlayerMatchAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: True if the player is eligible to match with other players and false otherwise. An error code if the function failed.

Examples

Example

FBInstant.checkCanPlayerMatchAsync( function(result,error)
	if result then
		FBInstant.matchPlayerAsync("level1", function(result,error)
			print(FBInstant.context.getID()) -- eg 12345
		end)
	end
end)
<br/>