Difference between revisions of "FBInstant.canCreateShortcutAsync"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
Line 9: Line 9:
 
<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
  FBInstant.canCreateShortcutAsync(callback)
 
  FBInstant.canCreateShortcutAsync(callback)
</source>
+
</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.</translate> <br/>
Line 22: Line 22:
 
end
 
end
 
end)
 
end)
<br/></source>
+
<br/></syntaxhighlight>
  
 
{{FBInstant}}
 
{{FBInstant}}

Latest revision as of 15:26, 13 July 2023


Available since: Gideros 2018.3.1
Class: * Initialisation and Core

Description


Returns whether or not the user is eligible to have shortcut creation requested.

 FBInstant.canCreateShortcutAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: Will return true if the game can request the player create a shortcut to the game, and false otherwise and an error code if the function failed.

Examples

Example

FBInstant.canCreateShortcutAsync(function(result,error)
	if result then
		print("Can creater shortcut")
	else
		print("Can't create shortcut")
	end
end)
<br/>