Difference between revisions of "Event.STATE CONFLICT"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2012.09<br/>
+
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
'''Value:''' stateConflict<br/>
+
'''<translate>Value</translate>:''' stateConflict<br/>
=== Description ===
+
=== <translate>Descriptio</translate>n ===
 
<translate>A conflict was detected between local data and server data. <br/>
 
<translate>A conflict was detected between local data and server data. <br/>
 
   Call [[Special:MyLanguage/Gaming:resolveState|Gaming:resolveState]] to fix.<br/></translate>
 
   Call [[Special:MyLanguage/Gaming:resolveState|Gaming:resolveState]] to fix.<br/></translate>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''key''': (number) <translate>State key</translate><br/>
 
'''key''': (number) <translate>State key</translate><br/>
 
'''version''': (string) <translate>Version information</translate><br/>
 
'''version''': (string) <translate>Version information</translate><br/>
 
'''localData''': (string) <translate>Local data</translate><br/>
 
'''localData''': (string) <translate>Local data</translate><br/>
 
'''serverData''': (stringr) <translate>Server data</translate><br/>
 
'''serverData''': (stringr) <translate>Server data</translate><br/>

Revision as of 08:29, 24 August 2018

Available since: Gideros 2012.09
Value: stateConflict

Description

A conflict was detected between local data and server data.

 	Call Gaming:resolveState to fix.

Parameters

key: (number) State key
version: (string) Version information
localData: (string) Local data
serverData: (stringr) Server data