Event.POST SOLVE

From GiderosMobile
Revision as of 14:33, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6
Value: postSolve

Description

This event is dispatched after the reaction between box2d objects and contains some additional information which has been calculated, like, maximal impulse of collision in [[[e.maxImpulse]]].

Parameters

contact: (b2.Contact) Contains instance of [[[b2.Contact]]] holding information about this collision
fixtureA: (b2.Fixture) Contains instance of [[[b2.Fixture]]] of first colliding body
fixtureB: (b2.Fixture) Contains instance of [[[b2.Fixture]]] of second colliding body
maxImpulse: (number) The maximal impulse (strength) of collision