Difference between revisions of "Event.POST SOLVE"

From GiderosMobile
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'''Value:''' postSolve<br/>
 
'''Value:''' postSolve<br/>
 
=== Description ===
 
=== Description ===
<translate>This event is dispatched after the reaction between box2d objects and contains some additional information which has been calculated, like, maximal impulse of collision in [[[e.maxImpulse]]].</translate>
+
<translate>This event is dispatched after the reaction between box2d objects and contains some additional information which has been calculated, like, maximal impulse of collision in [[e.maxImpulse]].</translate>
 
=== Parameters ===
 
=== Parameters ===
'''contact''': (b2.Contact) <translate>Contains instance of [[[b2.Contact]]] holding information about this collision</translate><br/>
+
'''contact''': (b2.Contact) <translate>Contains instance of [[b2.Contact]] holding information about this collision</translate><br/>
'''fixtureA''': (b2.Fixture) <translate>Contains instance of [[[b2.Fixture]]] of first colliding body</translate><br/>
+
'''fixtureA''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of first colliding body</translate><br/>
'''fixtureB''': (b2.Fixture) <translate>Contains instance of [[[b2.Fixture]]] of second colliding body</translate><br/>
+
'''fixtureB''': (b2.Fixture) <translate>Contains instance of [[b2.Fixture]] of second colliding body</translate><br/>
 
'''maxImpulse''': (number) <translate>The maximal impulse (strength) of collision</translate><br/>
 
'''maxImpulse''': (number) <translate>The maximal impulse (strength) of collision</translate><br/>

Revision as of 14:54, 23 August 2018

Available since: Gideros 2011.6
Value: postSolve

Description

This event is dispatched after the reaction between box2d objects and contains some additional information which has been calculated, like, maximal impulse of collision in e.maxImpulse.

Parameters

contact: (b2.Contact) Contains instance of b2.Contact holding information about this collision
fixtureA: (b2.Fixture) Contains instance of b2.Fixture of first colliding body
fixtureB: (b2.Fixture) Contains instance of b2.Fixture of second colliding body
maxImpulse: (number) The maximal impulse (strength) of collision