Event.KEY DOWN

From GiderosMobile
Revision as of 15:26, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2011.6
Value: keyDown
Defined by: Sprite

Description

This event is dispatched when a supported key is pressed. For the list of supported keys, check the KeyCode class. Modifiers can have values of:

Parameters

keyCode: (number) code of the key pressed
realCode: (number) real keyCode underneath
modifiers: (number) modifiers present, or nil if not supported

Example

<syntaxhighlight lang="lua"> function onKeyDown(e) print(e.keyCode, e.realCode, e.modifiers) end

stage:addEventListener(Event.KEY_DOWN, onKeyDown) </source> note: for this event to work you need to add your sprite to the stage (scene).