Difference between revisions of "Event"

From GiderosMobile
Line 22: Line 22:
 
mydispatcher:dispatchEvent(event)</source>
 
mydispatcher:dispatchEvent(event)</source>
 
{|-
 
{|-
| style="width: 50%;"|
+
| style="width: 50%; vertical-align:top;"|
 
=== Methods ===
 
=== Methods ===
[[Event.new]] {{<translate>creates a new Event object</translate>}}<br/>
+
[[Event.new]] ''<translate>creates a new Event object</translate>''<br/>
[[Event:getTarget]] {{<translate>returns the element on which the event listener was registered</translate>}}<br/>
+
[[Event:getTarget]] ''<translate>returns the element on which the event listener was registered</translate>''<br/>
[[Event:getType]] {{<translate>returns the type of Event</translate>}}<br/>
+
[[Event:getType]] ''<translate>returns the type of Event</translate>''<br/>
[[Event:stopPropagation]] {{<translate>stops the propagation of the current event in the scene tree hierarchy</translate>}}<br/>
+
[[Event:stopPropagation]] ''<translate>stops the propagation of the current event in the scene tree hierarchy</translate>''<br/>
| style="width: 50%;"|
+
| style="width: 50%; vertical-align:top;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}

Revision as of 15:31, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The objects of Event class contains information about an event that has occurred. Event objects
are passed to event listeners when an event occurs.

Usually event objects contains specific additional information about the event that has occured. For example,
when an Event.MOUSE_DOWN event occurs, x and y fields contain the coordinates.
Users can create their own events and dispatch through the event mechanism.

Examples

Mouse down event example

function onMouseDown(event)
	print(event.x, event.y)
end
mysprite:addEventListener(Event.MOUSE_DOWN, onMouseDown)

User created event

local event = Event.new(&quot;myevent&quot;)
event.data1 = &quot;12345&quot;
event.data2 = &quot;abcde&quot;
mydispatcher:dispatchEvent(event)

Methods

Event.new creates a new Event object
Event:getTarget returns the element on which the event listener was registered
Event:getType returns the type of Event
Event:stopPropagation stops the propagation of the current event in the scene tree hierarchy

Events

Constants