Difference between revisions of "Compiling Gideros Luau Source"

From GiderosMobile
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</source>
 
</source>
  
=== Compilation on PC ===
+
=== Build QT tools: ===
Open MSYS2 shell (msys2_shell.cmd).
+
This will build Gideros Studio and all its associated apps.
 
 
Make sure you have installed the necessary build tools in MSYS2 using pacman, as detailed in Install MSYS2 Console, and don't forget to navigate to your gideros folder.
 
 
 
==== Build QT tools: ====
 
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid qtapp.install
 
make –f scripts/Makefile.gid qtapp.install
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=> files GiderosStudio.exe, GiderosPlayer.exe, GiderosTexturePacker.exe (…) in '''Build.Win folder'''
 
=> files GiderosStudio.exe, GiderosPlayer.exe, GiderosTexturePacker.exe (…) in '''Build.Win folder'''
  
==== Android: ====
+
=== Android: ===
 +
This will build Gideros Android export template.
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid android.install
 
make –f scripts/Makefile.gid android.install
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=> file GiderosAndroidPlayer.apk in folder Build.Win/Players
 
=> file GiderosAndroidPlayer.apk in folder Build.Win/Players
  
==== winRT: ====
+
=== winRT: ===
 +
This will build Gideros winRT export template.
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid winrt.install
 
make –f scripts/Makefile.gid winrt.install
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Note: if necessary, open the solution, gideros/winRT_example/giderosgame.sln in Visual Studio. Check that the SQLite version for Windows and Windows Phone is up to date. Save and close the solution.
 
Note: if necessary, open the solution, gideros/winRT_example/giderosgame.sln in Visual Studio. Check that the SQLite version for Windows and Windows Phone is up to date. Save and close the solution.
  
==== win32: ====
+
=== win32: ===
 +
This will build Gideros win32 export template.
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid win32.install
 
make –f scripts/Makefile.gid win32.install
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=> files in folder Build.Win/Templates/win32
 
=> files in folder Build.Win/Templates/win32
  
==== Html5: ====
+
=== Html5: ===
 +
This will build Gideros Html5 export template.
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid html5.install
 
make –f scripts/Makefile.gid html5.install
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=> files in folders Build.Win//Players/Html5 and Build.Win/Templates/Html5
 
=> files in folders Build.Win//Players/Html5 and Build.Win/Templates/Html5
  
==== Plugins: ====
+
=== Plugins: ===
 
<source lang="bash">
 
<source lang="bash">
 
make –f scripts/Makefile.gid bundle.win
 
make –f scripts/Makefile.gid bundle.win
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=> folder bin and file gplugin in folder Build.Win/All Plugins
 
=> folder bin and file gplugin in folder Build.Win/All Plugins
  
==== To build everything that can be built on Windows: ====
+
=== To build everything that can be built on Windows: ===
 
<source lang="bash">
 
<source lang="bash">
 
make -f scripts/Makefile.gid all
 
make -f scripts/Makefile.gid all
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 +
 +
 +
----
  
 
== Troubleshooting: ==
 
== Troubleshooting: ==

Revision as of 19:22, 1 February 2022

The following instructions are for developers who want to contribute to or otherwise experiment with the Gideros C/C++ engine and are not necessary for either building or deploying apps made with Gideros.

The Gideros project consists of the Gideros Studio IDE, the Gideros SDK libraries, Gideros Texture Packer, Gideros Font Creator, "players" or export templates for all the platforms Gideros supports, all targets of all plugins, a daemon and a bridge. The build system is flexible, so you only need the tools for the targets you are interested in deploying to with Qt (and MSYS2 on Windows) being a realistic minimum.

Windows 10 64bit

Install QT

You can download the Qt for open source users at:

https://www.qt.io/download

Double click on the downloaded file and follow instructions.

Recommended version 6.2.2 with MinGW 9.0 (if you don’t see it check the box Archive and click Filter).

When installing, expand the tree view and ensure you have checked the following boxes:

  • Qt 6.2.2: MinGW 9.0.0 64-bit
  • Qt 6.2.2: Qt 5 compatibility module
  • Qt 6.2.2, Additional Libraries: Qt Multimedia
  • Qt 6.2.2, Additional Libraries: Qt Websockets
  • Developer and Designer Tools: MinGW 11.2.0 64-bit

Here is a screenshot of the Qt modules:

01 qt6 installing modules10x.png

01 qt6 installing modules11x.png

If you already have Qt6 installed without those modules, you can add them via Qt MaintenanceTool.exe located in your Qt folder like so:

01 qt6 maintenance tool.png

When you are done click finish.

Install MSYS2 Console

https://www.msys2.org/

Once installed, open MSYS2 shell (msys2_shell.cmd):

02 msys 01.png

Then run the following commands:

note: copy/paste won’t work, you have to type the commands:

pacman -Sy pacman
pacman -Syu
pacman -Su
pacman -S git
pacman -S make
pacman -S python
pacman -S tar
pacman -S zip
pacman -S unzip
pacman -S base-devel

# old stuff don’t use? #
# For compiling win32 under a MinGW64
# note: for pacman -S mingw-w64-i686-toolchain, if asked choose group 17? #
pacman -S mingw-w64-i686-toolchain
pacman -S mingw-w64-i686-glew
# old stuff don’t use? #

Install Android Studio and NDK

(Not tested yet)

https://developer.android.com/studio/index.html

https://developer.android.com/ndk/downloads/older_releases.html (old for gideros ndk 17c)

https://github.com/android/ndk/wiki (for newer releases)

Recommended NDK is 17c (the x86_64 version)

Once downloaded, copy the contents of the NDK to your home or C: folder, rename the folder that you copied to 'android-ndk', for example you will end up with 'c:\android-ndk' and below that folders that say build, meta, platforms, etc.

Install JAVA

You need the Java JDK from Oracle:

https://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html

Or an open JDK (recommanded):

https://adoptopenjdk.net/

Install Visual Studio

(Not tested yet)

Visual Studio Community Edition 2022:

https://www.visualstudio.com/downloads/

Select the box Developing for Desktop apps and install.

– to come -- For UWP ads: https://social.msdn.microsoft.com/Forums/windowsapps/en-US/db8d44cb-1381-47f7-94d3-c6ded3fea36f/microsoft-ad-monetization-platform-shut-down-as-of-june-1st?forum=aiamgr – to come --

Install Python

(Not tested yet)

https://www.python.org/downloads/release/python-2712/

You need Python 2.7.12 or later to install emscripten properly.

Once installed, add it to your command line path, eg: c:\python27. On windows you can do this by right-clicking on 'myComputer' or 'This PC', go to 'Properties', click 'Advanced System Settings', Click 'Environmental Variables', double-click 'Path', add 'c:\python27'

Install emscripten

(Not tested yet)

http://kripken.github.io/emscripten-site/

You need this if you want to build for HTML5 + Facebook games.

Using a shell or MSYS2 (msys2_shell.cmd) go to your home or C: folder and type:

git clone https://github.com/juj/emsdk.git

Once that has completed open a command prompt in that folder on Windows.

Using emsdk, install and activate all the latest packages:

note: (on non-PC put ./ before emsdk)

emsdk install latest
emsdk activate latest
emsdk_env.bat

To use incoming branch of emscripten, use these commands instead:

note: (on non-PC put ./ before emsdk)

emsdk install sdk-incoming-64bit
emsdk activate sdk-incoming-64bit

To further use Gideros own git fork of emscripten:

cd emscripten/incoming
#Add a git remote link to your own repository
git remote add gideros https://github.com/gideros/emscripten.git
#Obtain the changes in your link
git fetch gideros
#Switch the emscripten-incoming tool to use your fork
git checkout -b gideros_incoming --track gideros/incoming
#Get back to emscripten directory and rebuild
cd ../..
emsdk install sdk-incoming-64bit

These can also be installed within emsdk: git, crunch, and spidermonkey:

note: (on non-PC put ./ before emsdk)

emsdk install git-1.9.4
emsdk install crunch-1.03
emsdk install spidermonkey-37.0.1-64bit
emsdk activate git-1.9.4
emsdk activate crunch-1.03
emsdk activate spidermonkey-37.0.1-64bit
emsdk_env.bat

Make sure the environment variable EM_CONFIG is set to the location of your emscripten config file.

The emscripten build also needs the CMake command. You can download it and extract it to your home or C: folder. Don't forget to add it's path to the end of the EMSDKPATH in Makefile.def.

https://cmake.org/download/

Install Steam SDK

(Not tested yet)

https://partner.steamgames.com/?goto=%2Fdownloads%2Fsteamworks_sdk.zip

Extract the archive/zip file to your home or C: folder, for example if the file is called 'steamworks_sdk_142.zip' then you will have a 'c:\steamworks_sdk_142' folder with a solder called 'sdk' within it. The sdk folder contains other folders such as glmgr, public, tools, etc.

This is necessary for the Steam plugin.

Install NSIS

https://nsis.sourceforge.io/Download

Install the software as you would any software. We will edit Makefile.def for it later.

Install Gideros from Source

Fetch gideros source code

Open MSYS2 shell (msys2_shell.cmd).

Navigate to the folder where you want to work.

git clone https://github.com/gideros/gideros gideros_dev

Configure scripts

Make a copy of the file gideros/scripts/Makefile.def.example, rename it to Makefile.def and update the file copy according to your installation. Ensure that the QT\_ARCH and QT_TOOLSARCH paths are formatted correctly according to your Qt install directory structure (see below that they are named differently by Qt). Here is the current version you will find in gideros scripts folder, please adapt accordingly:

QTBASEDIR=/c/Applications/Qt
MAKEJOBS=-j8
NDKBUILD=cmd //c /c/Applications/android-ndk-r17b/ndk-build.cmd
JAVA_HOME=C:\Program Files\Android\Android Studio\jre
ANDROID_HOME=C:\\\\Users\\\\User\\\\AppData\\\\Local\\\\Android\\\\Sdk
FXC="/c/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/fxc.exe"
# the following is one line!
MSBUILD="/c/Program Files/Microsoft Visual Studio/2022/Community/MSbuild/Current/Bin/MSBuild.exe"

EMSDK=/c/Applications/emscripten
EMSDKPATH=$(EMSDK):$(EMSDK)/node/14.15.5_64bit/bin:$(EMSDK)/python/3.9.2-1_64bit:$(EMSDK)/upstream/emscripten:$(EMSDK)/upstream/bin
EMSDK_PREFIX=PATH=$(EMSDKPATH):$$$$PATH
EMSDK_PREFIX=cmd //c

STEAMSDK=/c/Applications/steamworks_sdk_142
export STEAMSDK

WIN32_BIN=/mingw32/bin
export WIN32_BIN

CRUNCHME=crunchme-qt-win.exe
NSIS=cmd //c "/c/Program Files (x86)/NSIS/makensis.exe"
WIN_SIGN="/c/Program Files (x86)/Windows Kits/10/bin/x86/signtool.exe"
#WIN_KEYSTORE=/path/to/cert.p12
#WIN_KEYPASS=KeyPassword
#WIN_KEYTSS="http://timestamp.comodoca.com"

MAC_HOST=user@host
MAC_PATH=gideros/gideros
OSX_SIGNING_IDENTITY="ID"
OSX_SIGNING_PASSWORD="keychain password"

QT_ARCH=mingw_64
QT_TOOLSARCH=mingw900_64
QTVER=6.2.2
QT5ICUVER=54

Building Gideros

After setting up the Makefile.def, in MSYS2 shell (msys2_shell.cmd) navigate to your Gideros repo:

cd gideros_dev

Then the first steps to build Gideros are:

make -f scripts/Makefile.gid prep.repo
make -f scripts/Makefile.gid qscintilla
make -f scripts/Makefile.gid qlexilla
make -f scripts/Makefile.gid versioning

Build QT tools:

This will build Gideros Studio and all its associated apps.

make –f scripts/Makefile.gid qtapp.install

=> files GiderosStudio.exe, GiderosPlayer.exe, GiderosTexturePacker.exe (…) in Build.Win folder

Android:

This will build Gideros Android export template.

make –f scripts/Makefile.gid android.install

=> file GiderosAndroidPlayer.apk in folder Build.Win/Players

winRT:

This will build Gideros winRT export template.

make –f scripts/Makefile.gid winrt.install

=> file _bundle.appxupload in folder Build.Win/Players/WinRT

Note: if necessary, open the solution, gideros/winRT_example/giderosgame.sln in Visual Studio. Check that the SQLite version for Windows and Windows Phone is up to date. Save and close the solution.

win32:

This will build Gideros win32 export template.

make –f scripts/Makefile.gid win32.install

=> files in folder Build.Win/Templates/win32

Html5:

This will build Gideros Html5 export template.

make –f scripts/Makefile.gid html5.install

=> files in folders Build.Win//Players/Html5 and Build.Win/Templates/Html5

Plugins:

make –f scripts/Makefile.gid bundle.win

=> folder bin and file gplugin in folder Build.Win/All Plugins

To build everything that can be built on Windows:

make -f scripts/Makefile.gid all

Then you need to copy all the plugins to the 'Build.Win' folder with:

make -f scripts/Makefile.gid bundle.win

Cleaning

If you want to reset the build process and start again then you can issue a 'clean' command. To do this type 'make -f scripts/Makefile.gid clean'. Example:

make -f scripts/Makefile.gid clean

Sometimes you need to make clean a particular build. To do this type 'make -f scripts/Makefile.gid' followed by something like 'html5' then '.clean'. Example:

make -f scripts/Makefile.gid html5.clean










Troubleshooting:

MSYS2 on Windows 10 - cannot update the package database using pacman #2589 Sprinkles44 opened this issue on 28 Jul 2021 · 7 comments MSYS2 on Windows 10 - cannot update the package database using pacman #2589 Sprinkles44 opened this issue on 28 Jul 2021 · 7 comments Comments


Sprinkles44 commented on 28 Jul 2021 I tried to update my MSYS2 on Windows 10 (as per the instructions on https://www.msys2.org/) and I got this error:

OscarAlvarez@Lambda-Station-OA MINGW64 ~
$ pacman -Syu
error: config file /etc/pacman.d/mirrorlist.mingw could not be read: No such file or directory

So I did a fresh install of MSYS2 on Windows 10. I got the binaries from the MSYS2 website and installed it successfully. Now, I am getting the same error. I went into the /etc/pacman.d/ directory and this is what was inside:

OscarAlvarez@Lambda-Station-OA MINGW64 /etc/pacman.d
$ ls
gnupg  mirrorlist.clang64  mirrorlist.mingw32  mirrorlist.mingw64  mirrorlist.msys  mirrorlist.ucrt64

I didn't find the file so I created an empty file with the name "mirrorlist.mingw" and ran the update but to no avail. So I just deleted the empty file I created. No other flags like -S, -Su, or -Syy, etc. work and produce the same error. Thank you.

  • OS: Windows 10 Education


Collaborator Biswa96 commented on 28 Jul 2021 There is something wrong in your pc setup. Antivirus software may delete files without any reason. To workaround this situation


Author Sprinkles44 commented on 28 Jul 2021 I only have the Windows 10 antivirus that comes with the OS. I do not have any other antivirus software. I downloaded the file then opened MSYS2 and ran the command. I get the same error:

OscarAlvarez@Lambda-Station-OA MSYS ~
# pacman -U --overwrite=* pacman-mirrors-20210706-1-any.pkg.tar.zst
error: config file /etc/pacman.d/mirrorlist.mingw could not be read: No such file or directory

It seems to me that I can't run any pacman command. You say to run that command but where do I run it, in MSYS2? If I run it with MSYS2, do I move the downloaded file to a specific directory or will the downloaded file just be detected automatically anywhere on my system? It's in my download folder right now. Thank you.


Collaborator Biswa96 commented on 28 Jul 2021

error: config file /etc/pacman.d/mirrorlist.mingw could not be read: No such file or directory

Create that empty file as you have said in original post. Then run the pacman -U command. You say to run that command but where do I run it, in MSYS2? Any msys2/mingw window. will the downloaded file just be detected automatically anywhere on my system? You need to specify the full path of that .pkg.tar.zst file in that pacman -U command. Or drag and drop the .pkg.tar.zst file in msys2 window, it will automatically show the full path.


Author Sprinkles44 commented on 30 Jul 2021

error: config file /etc/pacman.d/mirrorlist.mingw could not be read: No such file or directory

Create that empty file as you have said in original post. Then run the pacman -U command. You say to run that command but where do I run it, in MSYS2? Any msys2/mingw window. will the downloaded file just be detected automatically anywhere on my system? You need to specify the full path of that .pkg.tar.zst file in that pacman -U command. Or drag and drop the .pkg.tar.zst file in msys2 window, it will automatically show the full path. Thank you that seems to have worked (sort of). Now I only get this error:

OscarAlvarez@Lambda-Station-OA MSYS ~
$ pacman -Syu
:: Synchronizing package databases...
error: failed to synchronize all databases (no servers configured for repository)

I think I have to add to the repository or something like that but I am not too sure. Thank you again for helping.


Collaborator jeremyd2019 commented on 30 Jul 2021

mv /etc/pacman.d/mirrorlist.mingw.pacnew /etc/pacman.d/mirrorlist.mingw


Author Sprinkles44 commented on 30 Jul 2021 Thank you so much, it works perfectly now.




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