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Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Sprite


The Bitmap class is used to display texture related objects in the scene tree. It is possible to create Bitmap objects from TextureBase or TextureRegion instances.

Methods creates a new Bitmap object
Bitmap:getAnchorPoint returns the x and y coordinates of the anchor point
Bitmap:setAnchorPoint sets the anchor point
Bitmap:setTexture sets the texture
Bitmap:setTextureRegion sets the texture region