Difference between revisions of "B2.setScale"

From GiderosMobile
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  b2.setScale(scale)
 
  b2.setScale(scale)
 
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'''scale''': (number) - the global pixels to meters scale ''''''<br/>
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=== Parameters ===
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'''scale''': (number) - the global pixels to meters scale <br/>

Revision as of 11:46, 23 August 2018

Available since: Gideros 2011.6

Description


Box2D is tuned for MKS (meters-kilogram-second) units and the size of moving objects should roughly between 0.1 and 10 meters.
If you directly use the pixels as your units, unfortunately this will lead to a poor simulation and possibly weird behavior.

Gideros uses an internal scale system to convert between meters and pixels. By default, the value of this scale is 30
which means 1 meter = 30 pixels. This is a global value and effects all the physics system. Therefore, it is recommended to set this
value once before any physical objects are instantiated (e.g. right after calling `require "box2d"`)

 b2.setScale(scale)

Parameters

scale: (number) - the global pixels to meters scale