Difference between revisions of "B2.PrismaticJoint"

From GiderosMobile
Line 6: Line 6:
 
A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body1. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction. <br />
 
A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body1. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction. <br />
 
<br />
 
<br />
 +
=== Examples ===
 +
'''Prismatic joint'''<br/>
 +
<source lang="lua">--create empty box2d body for joint
 +
local ground = world:createBody({})
 +
ground:setPosition(465, 480)
 +
 +
--axisx, axisy values usually between 0 and 1
 +
--0 0 moves freely
 +
--0 1 moves on y axis
 +
--1 0 moves on x axis
 +
--1 1 moves on diagonal
 +
local jointDef = b2.createPrismaticJointDef(body, ground, 350, 100, 0.3, 1)
 +
local prismaticJoint = world:createJoint(jointDef)</source>
 
{|-
 
{|-
 
| style="width: 50%;"|
 
| style="width: 50%;"|

Revision as of 11:45, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A prismatic joint. This joint provides one degree of freedom: translation along an axis fixed in body1. Relative rotation is prevented. You can use a joint limit to restrict the range of motion and a joint motor to drive the motion or to model joint friction.

Examples

Prismatic joint

--create empty box2d body for joint
local ground = world:createBody({})
ground:setPosition(465, 480)

--axisx, 	axisy	values usually between 0 and 1
--0			0		moves freely
--0			1		moves on y axis
--1			0		moves on x axis
--1			1		moves on diagonal
local jointDef = b2.createPrismaticJointDef(body, ground, 350, 100, 0.3, 1)
local prismaticJoint = world:createJoint(jointDef)

Methods

b2.PrismaticJoint:enableLimit - enables or disables the joint limit
b2.PrismaticJoint:enableMotor - enables or disables the joint motor
b2.PrismaticJoint:getJointSpeed - returns the current joint translation speed in meters per second
b2.PrismaticJoint:getJointTranslation - returns the current joint translation in meters
b2.PrismaticJoint:getLimits - returns the lower and upper joint limits in meters
b2.PrismaticJoint:getMotorSpeed - returns the motor speed in meters per second
b2.PrismaticJoint:isLimitEnabled - is the joint limit enabled?
b2.PrismaticJoint:isMotorEnabled - is the joint motor enabled?
b2.PrismaticJoint:setLimits - sets the joint limits in meters
b2.PrismaticJoint:setMaxMotorForce - sets the maximum motor force in N
b2.PrismaticJoint:setMotorSpeed - sets the motor speed in meters per second
b2.RevoluteJoint:getMotorForce - returns the current motor force given the inverse time step

Events

Constants