B2.DistanceJoint:setFrequency
From GiderosMobile
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Available since: Gideros 2011.6
Class: b2.DistanceJoint
Description
Sets the mass-spring-damper frequency in Hertz, that is the speed of oscillation also known as the harmonic motion.
b2.DistanceJoint:setFrequency(frequency)
For a rigid distance joint you would set the frequency equals to 0 and the damping equals to 1.
Parameters
frequency: (number) the mass-spring-damper frequency in Hertz (usually between 1 and 5)
Example
This is some code from an actual game ;-)
self.body.ground = self.world:createBody({})
if g_currentlevel == 1 then
self.body.ground:setPosition(xposx, xposy)
local jointDef = b2.createDistanceJointDef(self.body.ground, self.body, xposx, xposy - 128, xposx, xposy)
self.body.joint = self.world:createJoint(jointDef)
self.body.joint:setDampingRatio(0.5)
self.body.joint:setFrequency(1.2)
end