B2.DistanceJoint:setFrequency

From GiderosMobile
Revision as of 09:42, 8 January 2022 by MoKaLux (talk | contribs) (added some meat)

Available since: Gideros 2011.6
Class: b2.DistanceJoint

Description

Sets the mass-spring-damper frequency in Hertz, that is the speed of oscillation also known as the harmonic motion.

b2.DistanceJoint:setFrequency(frequency)

Parameters

frequency: (number) the mass-spring-damper frequency in Hertz (usually between 1 and 5)

Example

This is some code from an actual game ;-)

self.body.ground = self.world:createBody({})
if g_currentlevel == 1 then
	self.body.ground:setPosition(xposx, xposy)
	local jointDef = b2.createDistanceJointDef(self.body.ground, self.body, xposx, xposy - 128, xposx, xposy)
	self.body.joint = self.world:createJoint(jointDef)
	self.body.joint:setDampingRatio(0.5)
	self.body.joint:setFrequency(1.2)
end




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