Difference between revisions of "B2.DistanceJoint"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]][[File:Platform mac]][[File:Platform pc]]<br/>
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'''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/>
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/>
 
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/>

Revision as of 10:33, 24 August 2018

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.png
Available since: Gideros 2011.6
Inherits from: b2.Joint

Description


A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a massless, rigid rod.

Examples

Distance joint

local jointDef = b2.createDistanceJointDef(body1, body2, 100, 100, 200, 100)
local distanceJoint = world:createJoint(jointDef)
--by default length between two bodies is the length they have between them when joint was created
--but it is possilbe to change it using
distanceJoint:setLength(200)
distanceJoint:setDampingRatio(0.5)
distanceJoint:setFrequency(4)

Methods

b2.DistanceJoint:getDampingRatio returns the damping ratio
b2.DistanceJoint:getFrequency returns the mass-spring-damper frequency in Hertz
b2.DistanceJoint:getLength returns the length of this distance joint in meters
b2.DistanceJoint:setDampingRatio sets the damping ratio (0 = no damping, 1 = critical damping)
b2.DistanceJoint:setFrequency sets the mass-spring-damper frequency in Hertz
b2.DistanceJoint:setLength sets the natural joint length in meters

Events

Constants