Difference between revisions of "B2.Body:applyLinearImpulse"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
<languages />
 
<languages />
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/>
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'''Class:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/>
=== <translate>Description</translate> ===
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<translate><br />
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=== Description ===
Applies an impulse at a point. This immediately modifies the velocity. It also<br />
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Applies an impulse at a point. This immediately modifies the velocity. It also modifies the angular velocity if the point of application is not at the center of mass.
modifies the angular velocity if the point of application is not at the center of<br />
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mass. This wakes up the body.<br />
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This wakes up the body.
<br /></translate>
 
 
<source lang="lua">
 
<source lang="lua">
b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)
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b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
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'''impulsex''': (number) <translate>the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/>
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=== Parameters ===
'''impulsey''': (number) <translate>the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/>
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'''impulsex''': (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s <br/>
'''pointx''': (number) <translate>the x coordinate of the world position of the point of application</translate> <br/>
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'''impulsey''': (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s <br/>
'''pointy''': (number) <translate>the y coordinate of the world position of the point of application</translate> <br/>
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'''pointx''': (number) the x coordinate of the world position of the point of application <br/>
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'''pointy''': (number) the y coordinate of the world position of the point of application <br/>
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{{B2.Body}}

Revision as of 06:45, 17 February 2020


Available since: Gideros 2011.6
Class: b2.Body

Description

Applies an impulse at a point. This immediately modifies the velocity. It also modifies the angular velocity if the point of application is not at the center of mass.

This wakes up the body.

b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)

Parameters

impulsex: (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s
impulsey: (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s
pointx: (number) the x coordinate of the world position of the point of application
pointy: (number) the y coordinate of the world position of the point of application




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