Difference between revisions of "B2.Body:applyLinearImpulse"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
<languages />
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/>

Revision as of 10:59, 3 September 2018


Available since: Gideros 2011.6
Class: b2.Body

Description


Applies an impulse at a point. This immediately modifies the velocity. It also
modifies the angular velocity if the point of application is not at the center of
mass. This wakes up the body.

 b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)

Parameters

impulsex: (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s
impulsey: (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s
pointx: (number) the x coordinate of the world position of the point of application
pointy: (number) the y coordinate of the world position of the point of application