Matrix:rotate
From GiderosMobile
Available since: Gideros 2016.06
Description
Combine existing rotation with provided. It takes a x,y,z vector and an angle, and rotate the matrix around the given vector by the specified angle
= Matrix:rotate(anglex vectory vectorz vector,)
'angle: (number) angle of rotation in radians '
'x vector: (number) x axis vector '
'y vector: (number) y axis vector '
'z vector: (number) z axis vector '