Mesh:setTexture

From GiderosMobile
Revision as of 07:26, 24 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description


Sets the texture.

 Mesh:setTexture(texture,slot)

Parameters

texture: (TextureBase)
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional