Event

From GiderosMobile
Revision as of 13:34, 23 August 2018 by Hgy29 (talk | contribs)

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The objects of [[[Event` class contains information about an event that has occurred. `Event]]] objects
are passed to event listeners when an event occurs.

Usually event objects contains specific additional information about the event that has occured. For example,
when an [[[Event.MOUSE_DOWN` event occurs, `x` and `y]]] fields contain the coordinates.
Users can create their own events and dispatch through the event mechanism.

Examples

Mouse down event example

function onMouseDown(event)
	print(event.x, event.y)
end
mysprite:addEventListener(Event.MOUSE_DOWN, onMouseDown)

User created event

local event = Event.new("myevent")
event.data1 = "12345"
event.data2 = "abcde"
mydispatcher:dispatchEvent(event)

Methods

Event.new - creates a new Event object
Event:getTarget - returns the element on which the event listener was registered
Event:getType - returns the type of Event
Event:stopPropagation - stops the propagation of the current event in the scene tree hierarchy

Events

Constants