Pixel

From GiderosMobile
Revision as of 08:58, 23 August 2018 by Hgy29 (talk | contribs)

Supported platforms:
Available since: Gideros 2016.06

Description

A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.









Methods

Pixel.new - Create new pixel
Pixel.new - Constructor to create a Pixel with texture in letterbox mode.
Pixel:getColor - Gets the color(s) of the Pixel
Pixel:getDimensions -
Pixel:getTexturePosition -
Pixel:getTextureScale -
Pixel:setColor - Sets the color of the Pixel
Pixel:setColor -
Pixel:setColor - Sets 4-colour gradient.
Pixel:setDimensions - Sets both width and height of the Pixel.
Pixel:setHeight - Sets the height of the pixel sprite.
Pixel:setTexture -
Pixel:setTextureMatrix -
Pixel:setTexturePosition -
Pixel:setTextureScale -
Pixel:setWidth - Sets the width of the pixel sprite.

Events

Constants