Libs3D Library

From GiderosMobile
Revision as of 05:22, 28 January 2026 by MoKaLux (talk | contribs) (wip)

I am ready

As we have seen, when it comes to 3D, Gideros has a bunch of helper files packed in the Library folder.

Here is the plan:

  • start with shapes
  • add some .obj models
  • maybe some .glb files
  • some .fbx animations

I will try to impress you with 3D Gideros ✨.

Create a new Gideros project and add these two folders in the assets folder:

  • 3dbase
  • luashader

You can run your project, you should have a blank screen.

The 3D Assets

When you work with 3D, you need to follow some "engine" rulez. In Gideros there are a couple things to know:

  • the texture shouldn't be embedded in the model. In Blender, use unpack resources
  • currently Gideros supports

I have chosen this asset pack: https://roadtovostok.itch.io/road-to-vostok-assets-vol1.

In 3D, the assets you download often need some adjustement 🤷‍♂️. I made those adjustements and will use the pack I uploaded here: https://mokatunprod.itch.io/3dpixel-obj-packs

You can download the adjusted pack or use your own models.


The Ground

As we are more learning than making a game, we won't really care if the 3D assets don't match 🤷‍♂️!


3d toruZ.png

I am out 2

To do.

You are strongly encouraged to mess with the code.

Bye for now!


Libs3D