R3d.HeightFieldShape:setScale
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Revision as of 06:26, 19 December 2025 by MoKaLux (talk | contribs) (Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.HeightFieldShape<br/> === Description === Scales the collision height field shape (fixture). <syntaxhighlight...")
Available since: Gideros 2019.10
Class: R3d.HeightFieldShape
Description
Scales the collision height field shape (fixture).
r3d.HeightFieldShape:setScale(sx,sy,sz)
Parameters
sx: (number) the new collision height field shape scale on the x axis
sy: (number) the new collision height field shape scale on the y axis
sz: (number) the new collision height field shape scale on the z axis
Example
A simple terrain
local nbc, nbr = 4, 4
local minh, maxh = 0, 2
local ht = {
0,0,0,0,
0,2,2,0,
0,2,2,0,
0,0,0,0,
}
local shape = r3d.HeightFieldShape.new(nbc, nbr, minh, maxh, ht)
shape:setScale(2,3,2)