Pixel:setTexture

From GiderosMobile
Revision as of 14:32, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "</source>" to "</syntaxhighlight>")

Available since: Gideros 2016.12
Class: Pixel

Description

Associates a texture to the pixel.

Pixel:setTexture(texture,slot,matrix)

Parameters

texture: (TextureBase or TextureRegion) the texture to associate to the pixel, or nil to deassociate
slot: (number) the texture slot that the texture should be associated to. Leave empty or set to 0 for main texture, or if you don't use a specific shader optional
matrix: (Matrix) an optional transform for the texture optional