SceneManager enterEnd

From GiderosMobile
Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2020.2
Value: "enterEnd"
Defined by: SceneManager

Description

This event is dispatched on Transition In End.

Example

enterEnd <syntaxhighlight lang="lua"> Level01 = Core.class(Sprite)

function Level01:init() -- LISTENERS self:addEventListener("enterBegin", self.onTransitionInBegin, self) self:addEventListener("enterEnd", self.onTransitionInEnd, self) self:addEventListener("exitBegin", self.onTransitionOutBegin, self) self:addEventListener("exitEnd", self.onTransitionOutEnd, self) end

-- GAME LOOP function Level01:onEnterFrame(e) end

-- EVENT LISTENERS function Level01:onTransitionInBegin() self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self) end

function Level01:onTransitionInEnd() self:myKeysPressed() end

function Level01:onTransitionOutBegin() self:removeEventListener(Event.ENTER_FRAME, self.onEnterFrame, self) end

function Level01:onTransitionOutEnd() end </source>

Event properties