B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
From GiderosMobile
Available since: Gideros 2015.06.30
Value: 16384
Defined by: b2.ParticleSystem
Description
Call b2ContactListener when this particle is about to interact with a rigid body or stops interacting with a rigid body. This results in an expensive operation compared to using b2_fixtureContactFilterParticle to detect collisions between particles. Flag defining particle behavior.
- B2.ParticleSystem:containsParticle
 - B2.ParticleSystem:createParticle
 - B2.ParticleSystem:createParticleGroup
 - B2.ParticleSystem:destroyParticle
 - B2.ParticleSystem:destroyParticles
 - B2.ParticleSystem:getColorBuffer
 - B2.ParticleSystem:getParticleCount
 - B2.ParticleSystem:getParticleGroupList
 - B2.ParticleSystem:getPositionBuffer
 - B2.ParticleSystem:getVelocityBuffer
 - B2.ParticleSystem:getWeightBuffer
 - B2.ParticleSystem:setTexture
 
- B2.ParticleSystem.FLAG BARRIER
 - B2.ParticleSystem.FLAG COLOR MIXING
 - B2.ParticleSystem.FLAG DESTRUCTION LISTENER
 - B2.ParticleSystem.FLAG ELASTIC
 - B2.ParticleSystem.FLAG FIXTURE CONTACT FILTER
 - B2.ParticleSystem.FLAG FIXTURE CONTACT LISTENER
 - B2.ParticleSystem.FLAG PARTICLE CONTACT FILTER
 - B2.ParticleSystem.FLAG PARTICLE CONTACT LISTENER
 - B2.ParticleSystem.FLAG POWDER
 - B2.ParticleSystem.FLAG REACTIVE
 - B2.ParticleSystem.FLAG REPULSIVE
 - B2.ParticleSystem.FLAG SPRING
 - B2.ParticleSystem.FLAG STATIC PRESSURE
 - B2.ParticleSystem.FLAG TENSILE
 - B2.ParticleSystem.FLAG VISCOUS
 - B2.ParticleSystem.FLAG WALL
 - B2.ParticleSystem.FLAG WATER
 - B2.ParticleSystem.FLAG ZOMBIE