Gaming:updateState

From GiderosMobile
Revision as of 10:16, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description

Update a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_CONFLICT` will be triggered.

 Gaming:updateState(key,data,immediate)

'key: (number) Key to update '
'data: (string) New data '
'immediate: (boolean) Push the update immediately '