Mesh:setTextureCoordinate
From GiderosMobile
Available since: Gideros 2012.09
Description
Sets a texture coordinate at texture coordinate array. Indices are start from 1. If the texture coordinate array is not large enough, it's expanded automatically.
= Mesh:setTextureCoordinate(iuv,)
'i: (number) index '
'u: (number) u coordinate '
'v: (number) v coordinate '