Mesh:setTextureCoordinates

From GiderosMobile
Revision as of 10:04, 23 August 2018 by Hgy29 (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2012.09<br/> === Description === <br /> <source lang="lua"> = Mesh:setTextureCoordinates(textureCoordinates,) </source> '''textureCoor...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Available since: Gideros 2012.09

Description


= Mesh:setTextureCoordinates(textureCoordinates,)

'textureCoordinates: (any) Sets zero or more texture coordinates at texture coordinate array with a single function call. It accepts multiple values or a Lua array. '