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From GiderosMobile

Showing below up to 50 results in range #251 to #300.

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  1. CTNTVirtualPad:setScale‏‎ (3 revisions)
  2. R3d.Body:getTransform‏‎ (3 revisions)
  3. Sprite:spriteToLocal‏‎ (3 revisions)
  4. Sprite:getSize‏‎ (3 revisions)
  5. SceneManager enterEnd‏‎ (3 revisions)
  6. Table.foreachi‏‎ (3 revisions)
  7. Application:setEventMerging‏‎ (3 revisions)
  8. R3d.Body:raycast‏‎ (3 revisions)
  9. Tuto tiny-ecs 2d platformer Part 6 ECS Components‏‎ (3 revisions)
  10. Bit32.rrotate‏‎ (3 revisions)
  11. Bit32.bxor‏‎ (3 revisions)
  12. R3d.World:testCollision‏‎ (3 revisions)
  13. R3d.Body:getAngularVelocity‏‎ (3 revisions)
  14. Tuto Gideros Game Template1 Part 5 Menu‏‎ (3 revisions)
  15. Table.maxn‏‎ (3 revisions)
  16. Bit32.countlz‏‎ (3 revisions)
  17. R3d.Body:destroyFixture‏‎ (3 revisions)
  18. Math.sign‏‎ (3 revisions)
  19. Article Tutorials/Touch Input and Mouse Input‏‎ (3 revisions)
  20. CTNTVirtualPad:setHideMode‏‎ (3 revisions)
  21. The Stage‏‎ (3 revisions)
  22. Table.clear‏‎ (3 revisions)
  23. R3d.Body:testPointInside‏‎ (3 revisions)
  24. Coroutine.isyieldable‏‎ (3 revisions)
  25. Newproxy‏‎ (3 revisions)
  26. Timer:pause‏‎ (3 revisions)
  27. Core.fileSave‏‎ (3 revisions)
  28. B2.ParticleSystem:getColorBuffer‏‎ (3 revisions)
  29. R3d.World:destroyJoint‏‎ (3 revisions)
  30. R3d.Fixture:testPointInside‏‎ (3 revisions)
  31. ButtonToggle class‏‎ (3 revisions)
  32. Table.find‏‎ (3 revisions)
  33. Bit32.extract‏‎ (3 revisions)
  34. UI.Combobox‏‎ (3 revisions)
  35. R3d.Body:getLinearVelocity‏‎ (3 revisions)
  36. R3d.Fixture:raycast‏‎ (3 revisions)
  37. Drawing Shapes‏‎ (3 revisions)
  38. SpineSprite:setMix‏‎ (3 revisions)
  39. Application:checkPermission‏‎ (3 revisions)
  40. Mesh:setInstanceCount‏‎ (3 revisions)
  41. SceneManager exitBegin‏‎ (3 revisions)
  42. CTNTVirtualPad:setJoyAsAnalog‏‎ (3 revisions)
  43. Table.isfrozen‏‎ (3 revisions)
  44. Core.signal‏‎ (3 revisions)
  45. R3d.Body:applyForce‏‎ (3 revisions)
  46. Math.round‏‎ (3 revisions)
  47. Bit32.bnot‏‎ (3 revisions)
  48. CTNTVirtualPad:setHideDelay‏‎ (3 revisions)
  49. Table.foreach‏‎ (3 revisions)
  50. SceneManager enterBegin‏‎ (3 revisions)

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