Event.PRE SOLVE

From GiderosMobile
Revision as of 13:34, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6
Value: preSolve

Description

This event is usually dispatched after [[[Event.BEGIN_CONTACT]]] and can be dispatched multiple times on each reaction between objects. Usually in this event you can cancel or modify collisions in other ways using [[[event.contact]]] object.

Parameters

contact: (b2.Contact) Contains instance of [[[b2.Contact]]] holding information about this collision
fixtureA: (b2.Fixture) Contains instance of [[[b2.Fixture]]] of first colliding body
fixtureB: (b2.Fixture) Contains instance of [[[b2.Fixture]]] of second colliding body