Sprite:set
From GiderosMobile
Available since: Gideros 2011.6
Description
Sets the specified property of this sprite instance by its name. These names are supported:
- [[["x"]]]
- [[["y"]]]
- [[["z"]]]
- [[["rotation"]]]
- [[["rotationX"]]]
- [[["rotationY"]]]
- [[["scaleX"]]]
- [[["scaleY"]]]
- [[["scaleZ"]]]
- [[["alpha"]]]
- [[["redMultiplier"]]]
- [[["greenMultiplier"]]]
- [[["blueMultiplier"]]]
- [[["alphaMultiplier"]]]
- [[["anchorX"]]]
- [[["anchorY"]]]
- [[["anchorZ"]]]
Sprite:set(param,value)
Parameters
param: (string) The name of the parameter
value: (number) The new value of the specified parameter
Examples
Example
-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)
-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)
-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)
-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)
-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)