Sprite:set

From GiderosMobile
Revision as of 13:50, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6

Description


Sets the specified property of this sprite instance by its name. These names are supported:


  • [[["x"]]]

  • [[["y"]]]

  • [[["z"]]]

  • [[["rotation"]]]

  • [[["rotationX"]]]

  • [[["rotationY"]]]

  • [[["scaleX"]]]

  • [[["scaleY"]]]

  • [[["scaleZ"]]]

  • [[["alpha"]]]

  • [[["redMultiplier"]]]

  • [[["greenMultiplier"]]]

  • [[["blueMultiplier"]]]

  • [[["alphaMultiplier"]]]

  • [[["anchorX"]]]

  • [[["anchorY"]]]

  • [[["anchorZ"]]]



 Sprite:set(param,value)

Parameters

param: (string) The name of the parameter
value: (number) The new value of the specified parameter

Examples

Example

-- the following two lines do the same thing
sprite:setX(10)
sprite:set("x", 10)
		
-- the following two lines do the same thing
sprite:setY(10)
sprite:set("y", 10)

-- the following two lines do the same thing
sprite:setRotation(10)
sprite:set("rotation", 10)

-- the following two lines do the same thing
sprite:setScaleX(0.5)
sprite:set("scaleX", 0.5)

-- the following two lines do the same thing
sprite:setScaleY(0.5)
sprite:set("scaleY", 0.5)

-- the following two lines do the same thing
sprite:setScale(0.5)
sprite:set("scale", 0.5)