Mesh:setTextureCoordinateArray

From GiderosMobile
Revision as of 10:04, 23 August 2018 by Hgy29 (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2012.09<br/> === Description === <br /> Assigns new content to the texture coordinate array, dropping all the elements contained in th...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Available since: Gideros 2012.09

Description


Assigns new content to the texture coordinate array, dropping all the elements contained in the texture coordinate array before the call and replacing them by those specified by the parameters. It accepts multiple values or a Lua array.

= Mesh:setTextureCoordinateArray(textureCoordinates,)

'textureCoordinates: (any) '