Shape:setFillStyle

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Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2011.6
Class: Shape

Description

Sets the fill style that Shape object uses for subsequent drawings. The fill style remains in effect until you call setFillStyle() function with different parameters. <syntaxhighlight lang="lua"> Shape:setFillStyle(fillstyle,...) </source>

fillstyle parameter can be one of the following values:

  • Shape.NONE: clears the fill style
  • Shape.SOLID: sets the fill style as a solid color. In this mode, the parameters are color (in hexadecimal value) and an optional alpha value
  • Shape.TEXTURE: sets the fill style as textured. In this mode, the parameters are texture and an optional transformation matrix

Parameters

fillstyle: (string) the fill style type
...: (any) parameters of the fill style

Examples

<syntaxhighlight lang="lua"> setFillStyle(Shape.NONE) -- clears the fill style setFillStyle(Shape.SOLID, 0xff0000) -- sets the fill style as solid red color setFillStyle(Shape.SOLID, 0xff0000, 0.5) -- sets the fill style as solid red color with 0.5 transparency

local texture = Texture.new("image.png") setFillStyle(Shape.TEXTURE, texture) -- sets the fill style as texture with "image.png"

local matrix = Matrix.new(0.5, 0, 0, 0.5, 0, 0) setFillStyle(Shape.TEXTURE, texture, matrix) -- sets the fill style as texture with "image.png" with a transformation matrix

--[[ setFillStyle(Shape.LINEAR_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet setFillStyle(Shape.RADIAL_GRADIENT, {}, {}, {}, (optional) matrix) -- not supported yet ]] </source>