Pixel:setTexturePosition

From GiderosMobile
Revision as of 20:36, 12 November 2020 by MoKaLux (talk | contribs) (added example)

Available since: Gideros 2011.6
Class: Pixel

Description

Sets the texture's position.

Pixel:setTexturePosition(x,y)

Parameters

x: (number) x-coordinate of texture
y: (any) y-coordinate of texture

Example

-- a pixel holding a repeatable power of 2 texture
local tex = Texture.new("gfx/image.jpg", true, {wrap = TextureBase.REPEAT})
local img = Pixel.new(tex, tex:getWidth(), tex:getHeight())
stage:addChild(img)
-- some vars
local flow = 0
local flowspeed = 1

function onEnterFrame(e)
	flow += flowspeed
	img:setTexturePosition(0, flow) -- move the texture pixel on y axis
end

stage:addEventListener(Event.ENTER_FRAME, onEnterFrame)