Matrix

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Supported platforms:
Available since: Gideros 2011.6

Description


The Matrix class specifies transformation from one coordinate space to another.
These transformations include translation, rotation, scaling and skewing.

A 2D transformation matrix is a 3 x 3 matrix in homogenous coordinate system:

![images/matrix_props.png]

You can get and set the values of all six of the properties in a
Matrix object: `m11`, `m12`, `m21`, `m22`, `tx`, and `ty`.

Since Gideros 2016.6, Matrix can also hold 3D (4x4) matrices.{|- | style="width: 50%;"|

Methods

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Events

Constants

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