B2.DebugDraw
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The b2.DebugDraw class is used to provide debug drawing of physical entities in your application.
Examples
<syntaxhighlight lang="lua"> local debugDraw = b2.DebugDraw.new() debugDraw:setFlags( b2.DebugDraw.SHAPE_BIT + b2.DebugDraw.JOINT_BIT + b2.DebugDraw.AABB_BIT + b2.DebugDraw.PAIR_BIT + b2.DebugDraw.CENTER_OF_MASS_BIT) world:setDebugDraw(debugDraw) stage:addChild(debugDraw) </source>
Methodsb2.DebugDraw.new |
EventsConstantsb2.DebugDraw.AABB_BIT |