Sprite:addChildAt

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Available since: Gideros 2011.6

Description


Adds a sprite as a child to this sprite. The child is
added at the index position specified. Indices start from 1.

Sprites can have only one parent. Therefore if you add a child
object that already has a different sprite as a parent,
the sprite is removed from the child list of the other sprite
and then added to this sprite.

= Sprite:addChildAt(childindex,)

'child: (Sprite) The child sprite to add. '
'index: (number) The index position to which the child is added. '