B2.Contact:setFriction
From GiderosMobile
Available since: Gideros 2012.09.6
Class: b2.Contact
Description
Overrides the default friction fixture. You can call this in pre-solve event. This value persists until set or reset.
b2.Contact:setFriction(friction)
Parameters
friction: (number) the new friction value
Example
function LevelX:onPreSolveContact(e)
local bodyA = e.fixtureA:getBody()
local bodyB = e.fixtureB:getBody()
local platform, playable
if bodyA.name == G_PTPLATFORM then platform = bodyA playable = bodyB
elseif bodyB.name == G_PTPLATFORM then platform = bodyB playable = bodyA
end
if not platform then return end
e.contact:setFriction(0.4) -- here ;-)
end
- B2.Contact
- B2.Contact:getChildIndexA
- B2.Contact:getChildIndexB
- B2.Contact:getFixtureA
- B2.Contact:getFixtureB
- B2.Contact:getFriction
- B2.Contact:getManifold
- B2.Contact:getRestitution
- B2.Contact:getWorldManifold
- B2.Contact:isTouching
- B2.Contact:resetFriction
- B2.Contact:resetRestitution
- B2.Contact:setEnabled
- B2.Contact:setFriction
- B2.Contact:setRestitution